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NVIDIA PHYSX 3 PROGRAMMING
A Collection of Nvidia PhysX 3 programs/tutorial for beginners to intermediate level of proficiency. The programs are intended to run on Windows operating system. The window creation is handled by Win32 API (windows.h) and rendering is done by OpenGL.
To compile the program you need to download the Nvidia PhysX v3.3.0 SDK library API and include the dependencies in the project. You can download latest Physx API library from (https://developer.nvidia.com/physx-sdk).
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The provided sample programs are the part of the book 'Learning Physics Modeling with PhysX' authored by me.
Read the first chapter here!
https://www.packtpub.com/game-development/learning-physics-modeling-PhysX
http://www.amazon.com/Learning-Physics-Modeling-PhysX-Krishna/dp/1849698147
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